September 15, 2011

0 Comments

Free Gauge Preloader

1. Open the FLA file ‘Tank Gauge_preloader_01_CS3.fla’ (or the FL8 ) 2. Copy & Paste the movieClip “preloader_mc” from my FLA stage into your FLA and place it in your FIRST frame of your main timeline. 3. NO STOP ACTION IS NEEDED. (The stop action is already inside the movieClip) 4. On the second frame [...]

Continue reading...

September 15, 2011

0 Comments

Flash Template Galleria XML Deeplinking

This is an flash template (XML Driven) including, images, text, logo, footer, mp3 tracks, FLV Video, Youtube Video, Navigation color, Modular, can be loaded all via xml

Continue reading...

August 17, 2011

0 Comments

Creative Photography Flash Template

This is a Creative XML driven photography template with deeplinking. Creative Photography Template is a good solution to create a portfolio or a brand site in few minutes will fits to almost all needs because it has a variety of modules that can be load externally. easy to use, easily customizable very easy to add [...]

Continue reading...

August 7, 2011

0 Comments

XML Flash Photo Gallery

Download free XML Flash Photo Gallery from flash cs. Demo : http://ohmyflash.com/xml/23/23.html

Continue reading...

June 26, 2011

0 Comments

AS3: Packages

In ActionScript 3, you must use the package definition keyword when defining a class. Instead of adding the class path to the class definition, you now add it after the package definition keyword. Within the package definition, you identify the class keyword followed by the class name. package com.yourcompanyname.utilities { class StringUtils { } } [...]

Continue reading...

June 26, 2011

0 Comments

AS2: Packages

Packages are standard in object-oriented programming languages. A package acts as a sort of code filing system, where the package is a folder and the classes are the documents within. On your computer, a package is used to group similar classes. Packages organize your code into groups based on similarity and/or functionality. In ActionScript 2, [...]

Continue reading...

June 26, 2011

0 Comments

AS3: Event Dispatching

As mentioned earlier, there are a number of native event classes in ActionScript 3. Each native event class has its own set of constants that define the values of specific events that can occur within the specified event class. There is an actual native class by the name of Event, which contains basicevent types that [...]

Continue reading...

June 26, 2011

0 Comments

AS2: Event Dispatching

Event dispatching provides a way to separate your code, which allows your classes to not have to be completely aware of other classes in your project. For example, a class might react only to dispatched events to which it is listening or to which it is subscribed. Separating your code keeps packages and/or classes reusable, [...]

Continue reading...

June 25, 2011

0 Comments

AS2: UIEventDispatcher

The UIEventDispatcher class in ActionScript 2 is based on an incomplete implementation of the DOM event model, but is closely related to the new event model offered in ActionScript 3. The UIEventDispatcher class provides a means to register events on ActionScript 2 components. The UIEventDispatcher has numerous events to handle loading and unloading, and key [...]

Continue reading...

June 25, 2011

0 Comments

AS3: Callback Functions

ActionScript 3 uses event listeners to trigger callback functions, thus eliminating the need for callback-function properties. For example, in AS3 the XML object does not have an onLoad callback-function property to trigger an event when an XML file is loaded. Instead, AS3 uses the URLLoader and URLRequest classes to load the XML file and the [...]

Continue reading...

June 25, 2011

0 Comments

AS2: Callback Functions

In AS2, callback-function properties execute functions when particular events occur. Callback-function properties are simple to implement, but limited. Not all classes have callback-function properties, and the classes that do are not consistent, as the properties can be used in a number of ways. The XML class’s onLoad property lets you execute a custom callback function [...]

Continue reading...

June 25, 2011

0 Comments

DisplayObject Class

The display classes are the classes behind every visual item in Adobe Flash, and the DisplayObject is the superclass of all display classes. All display classes inherit the DisplayObject properties, methods, and events. As the superclass of the display architecture, the DisplayObject defines basic visual properties, methods, and events that all visual items have in [...]

Continue reading...

June 13, 2011

0 Comments

Flash AS3 image slider

Simple gallery, that uses mouse position to change image. It segments it automaticly, you can preview the lines, change their color Using GreenSock’s TweenLite for handling transitions. package { import flash.events.Event; import flash.events.EventDispatcher; public class StepsMeasure extends EventDispatcher{ public static const STEP_CHANGED:String = “stepChanged”; private var _stageWidth:Number; private var _numSteps:uint; private var _stepLength:uint; private var [...]

Continue reading...

June 5, 2011

0 Comments

Android Flash Player 10.3

Flash Player 10.3 Bring the FULL web to your device – videos, games, apps & more , youtube , Flash Player enables a complete web browsing experience. NOTE: Please check with your device manufacturer or carrier to ensure you have the latest firmware update for your device. For Android 3 tablet devices, we highly recommend [...]

Continue reading...

June 5, 2011

0 Comments

Marketing Your Flash Apps

The final step you need to take with your apps is to market your Flash Application. At the end of the day this really comes down to two things: (1) writing a lot about your apps to increase interest in them and (2) buying ad space. There is no holy grail solution when it comes [...]

Continue reading...

June 5, 2011

4 Comments

Adding Advertising to Your Apps

You hear it all the time: how can I make money from my apps? This is not an easy question to answer. The current implementation of app development in Flash really only allows for you to either sell or give your apps away for free. Currently, Adobe does not easily support advertising or in-app purchases [...]

Continue reading...

June 5, 2011

1 Comment

Tracking Your FLash App’s Success

You have built your app, you have made money from sales, and you need to go to the next stage: building version 2.0. How do you go about that? Often, when you are building an app, it is difficult to tell how well your customers are receiving it. What is the most popular level of [...]

Continue reading...

May 30, 2011

12 Comments

How To Install Flash Player For iPhone, 3G Or iPod Touch 1/2 Gen

In this video flash tutorial we will teach you how to Install Flash Player For iPhone, 3G Or iPod Touch 1/2 Gen  in few easy steps that are proven to be working. I am sure that this post will surely help some of the iPhone 4 users. If this post helped you, press the ‘Facebook [...]

Continue reading...

May 30, 2011

14 Comments

Install FLASH Player on iphone 4 and Ipad

This version of Flash (Frash) will  work on iPhone 3GS, iPad (on 3.2.1) and iPod. We tested it on iPhone 4, running iOS 4.0.1 only and can confirm that it works. You can see it in the video embedded video below. Step 1 Jailbreak your iOS device. Step 2 Install OpenSSH. Step 3 Connect iPhone [...]

Continue reading...

May 24, 2011

0 Comments

Controlling Video on Android with Flash CS5

Video is huge on the web. Just look at sites such as YouTube, Hulu, and Vimeo. The sites broadcast billions of hours of video. What is the technology driving these sites? Yeah, it’s Flash. You will hear a lot of talk about HTML5 video standards; however the reality is that Flash has the following when [...]

Continue reading...
Page 1 of 3112345678101520...Last »