Graphic symbols are reusable static images that are used mainly to create animations. Any drawn vector/plain text/imported bitmap (photo), or combinations of these, can be converted into a single controllable object, called a graphic symbol. Graphic Symbols have only one frame in their timeline.
Please carry out the following steps in Flash to create graphic symbols.
- First create/import the object(s) to be converted into a graphic. Import bitmaps onto the stage using Ctrl+R.
- Select the object(s) and then press F8 (or Modify >> Convert to Symbol).
- Select the Graphic Behavior and name the symbol, say ‘g_home’.
- To edit it at a later point, double-click the symbol in the library (Ctrl + L) or any of its instances on the stage to switch to its symbol-editing mode as shown below. The name of the symbol will appear near the scene name (‘Scene 1′ by default, as shown below).
- Make the necessary changes and click ‘Scene 1′ to exit from the symbol editing mode and go back to view the main movie’s time-line.





Trackbacks/Pingbacks
[...] Graphic symbols are reusable static images that are used mainly to create animations. Any drawn vector/plain text/imported bitmap (photo), or combinations of these, can be converted into a single controllable object: as a graphic symbol. They have only one frame in their timeline. Learn how to create a graphic symbol. [...]