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Marketing Your Flash Apps

June 5, 2011

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The final step you need to take with your apps is to market your Flash Application. At the end of the day this really comes down to two things: (1) writing a lot about your apps to increase interest in them and (2) buying ad space. There is no holy grail solution when it comes [...]

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How to Jailbreak 4.3.3 iPhone

May 19, 2011

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How to Jailbreak 4.3.3 Untethered iPhone 4 3Gs iPod Touch 4G 3G and iPad with the Redsn0w 0.9.6rc16 Redsn0w 0.9.6rc16 can…  jailbreak 4.3.3 now… If you want to Jailbreak you will need Redsn0w 0.9.6rc16 and  your official 4.3.3 Firmware for your Device. For 4.3.3 then just run this jailbreak. Redsn0w 0.9.6rc16 Windows download from here [...]

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Configuring the Android SDK Publish Setting on CS5

May 16, 2011

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The core of your development completed in this book requires only the use of Flash CS5. To test your applications you will need to have the Android SDK installed on your computer. The SDK will allow you to complete the following: Run command line Flash build tools Test your Android App in an emulator Install [...]

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How to add sound to a button in flash

May 23, 2010

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You can associate sounds with the different states of a button symbol. Because the sounds are stored with the symbol, they work for all instances of the symbol. Select the button in the Library panel. Select Edit from the Panel menu in the upper-right corner of the panel. In the button’s Timeline, add a layer [...]

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How to add sound with actionscript

March 31, 2010

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Actionscript sound classes are easy to use and the language reference has some pretty good examples showing how to use it. The classes we are interrested in is Sound, SoundChannel, SoundMixer and SoundTransform, and yo can find this classes in flash.media. How to get a file playing var music:Sound = new Sound(new URLRequest(“test.mp3″)); music.play(); There [...]

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How to Edit a sound in Flash

February 28, 2010

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In Flash, you can define the starting point of a sound or control the volume of the sound as it plays. You can also change the point at which a sound starts and stops playing. This is useful for making sound files smaller by removing unused sections. Add a sound to a frame, or select [...]

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How to Synchronize a sound with animation in Flash CS4

February 28, 2010

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To synchronize a sound with animation, you start and stop the sound at keyframes. Add a sound to a document. To synchronize this sound with an event in the scene, select a beginning keyframe that corresponds to the keyframe of the event in the scene. You can select any of the synchronization options. Create a [...]

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How to Add a sound to the Timeline

February 28, 2010

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You can add a sound to a document using the library, or you can load a sound into a SWF file during runtime, using the loadSound method of the Sound object. For more information, see loadSound (Sound.loadSound method) in the ActionScript 2.0 Language Reference or Sound Class in the ActionScript 3.0 Language and Components Reference. [...]

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How to Import sounds in Flash CS4

February 28, 2010

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You place sound files into Flash by importing them into the library for the current document. Select File > Import > Import To Library. In the Import dialog box, locate and open the desired sound file. Note: You can also drag a sound from a common library into the library for the current document. Flash stores sounds [...]

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How to Import and play MP3 sounds with flash

January 16, 2010

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Import the loop Launch Flash Designer and choose “Blank document” from the startup screen Choose “Movie” > “Import Sound…”. Select your MP3 file and click OK. Flash Designer will show the sound in the list. Click OK to close “Sounds” dialog: Choose “Frame” > “Frame Sound”. Select imported sound. Our sound is quite short so [...]

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