When you save your .fla files, it is important to keep the same filenames that were originally used by the template designer. Also consider using a consistent naming scheme for your documents. This is particularly important if you save multiple versions of a single project. Use intuitive, easy-to-read names for your files. Do not use [...]
Archive | February, 2010
How to Publish Flash Movie
February 20, 2010
Finally, after you’ve made the appropriate changes to the flash animated header of your web design template you should publish and update it. You may want to modify the publish settings to reduce the download time or increase the image quality. To do so, please, choose “File/Publish Settings…” from top menu. In “Publish Settings” window [...]
How to Change Images in Flash
February 20, 2010
In process of your web design template customization you will perhaps need to insert your company logo or images to the Flash animated header. Herein, you’ll find a quick guide on how to do that. Open your source “FLA” file in Macromedia Flash and press “F11″ to launch symbols library. To perform search of a [...]
How to add links in Flash with getURL
February 20, 2010
To add some interactivity to the flash animated part of your web design template you should add some links to the flash objects. For example you’ll need to link flash buttons with pages of your website or redirect your flash intro to homepage after it finished. There are some kinds of links in Macromedia Flash: [...]
How to insert / change text in Flash template
February 19, 2010
Basically there are 3 types of text fields in the flash that you can create, these are static text, dynamic text and input text fields. Static text (as its clear out of its name) display uneditable text fields. Uneditable in sence that its content cannot be changed dynamicaly during flash animation. Dynamic text can be [...]
How To Create a Chain Explosion
February 19, 2010
How to create a cool chain reaction with particles. Create a new document of size 400×400. Draw a ball of size 20×20 (you can choose the color as you like). Convert it into a movie clip (registration point in the center!). Linkage to movie clip to a class called “Particle”. Remove the Particle from the [...]
Flash mouse follow with ActionScript 3
February 19, 2010
In this tutorial you will learn how to create colorful circles that animate close to the cursor. I used ActionScript 3 for all the animation , so no timeline animation is involved. Get TweenMax We will use TweenMax for the animation of the circles. Therefore, download TweenMax for AS3. TweenMax will save us a lot [...]
How to make flash rotating spiral
February 18, 2010
Step by step tutorial shows you how to make flash rotating spiral using actionscript 3.0 with few simple steps. ActionScript 3.0 Code The comments should be informative enough to let you know what we’re doing in each step. var speed:Number = 0.3; var radius:Number = 0; var angle:Number = 0; var xpos:Number; var ypos:Number; var [...]
Advanced Flash XML Menu
February 17, 2010
In this tutorial I will teach you how to create an advanced XML menu. We will first set up everything ready in Flash, then create the XML file and finally add some ActionScript 3 for the functionality. Hope you enjoy the tut! Setting up the environment 1. Create a new document of size 400×350. 2. [...]
ActionScript 3 Drawing API
February 14, 2010
Introduction to using the drawing API The drawing API is the name for the functionality built into ActionScript that allows you to create vector graphics—lines, curves, shapes, fills, and gradients—and display them on the screen using ActionScript. The flash.display.Graphics class provides this functionality. You can draw with ActionScript on any Shape, Sprite, or MovieClip instance, [...]
Generating a string of random numbers in ActionScript 3
February 13, 2010
Now working on a new project and I needed a string (array) of random numbers are not repeated (shuffle) It might be useful and to others. var myNumbArray:Array = new Array(); var myRandArray:Array = new Array(); var myNumb:int = 20; //cat de lung vrei siru function randRange(min:Number, max:Number):Number { var randomNum:Number = Math.floor(Math.random()*(max-min+1))+min; return randomNum; [...]
Preloader actionscript 3
February 13, 2010
Today if your flash exceed 700 KB (the size of a larger picture), is if you put a Preloader. Actionscript 3 is very simple in the first frame put the code this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loaderMc.barMc.scaleX = pct; } function onComplete(e:Event){ [...]
How to load an image from PC in flash with actionscript 3
February 13, 2010
This works in flash CS4 and flash player 10 only, also this literally means loading an image from your computer into your flash application, you are not sending it to any server. First thing you do is create a Movie Clip and name it “holder”, this is where we are going to load the external [...]
Circular Dynamic Preloader Tutorial
February 7, 2010
Circular Dynamic Preloader Tutorial – Flash ActionScript 3.0 Website Content Loader
Flash drop down menu tutorial in ActionScript 3
February 7, 2010
Understand how to construct your own drop down menus from scratch in Adobe Flash ActionScript 3.
How to Use Effects in Flash CS4
February 7, 2010
This a tutorial for how to make a cartoonish boom effect in Flash CS4. This can be used for a lot of Flash animations/movies. The font used in the video is called ‘Ravie’.
How to Make a Wheel in Flash CS4
February 7, 2010
how to create a spinning wheel in Flash CS4. It’s very easy, and shouldn’t require any prior knowledge of Flash. It might be kind of confusing, because the first time I made the video my microphone was off. The second time, I was kind of annoyed I had to make it again, so I wasn’t [...]
3D Tools in Flash CS4
February 7, 2010
A basic overview of some of the included 3D tools in Adobe Flash CS4.

February 20, 2010
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